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DSM Wiseman
- 1,837
- 138
- Sep 16, 2005
-
Sun Valley,
Nevada
Yep, that looks pretty spot on Auto RS T. Car looks sick in your avatar too...
Honestly, though, it has. That 10.87 is a crazy number, even though you are ''close.''
You've had three days of racing. Even though that's not too many, I believe you thought you'd have taken the record by now.
So, am I right or wrong?
I don't think it's enough time. Every day I run the car gets quicker. Look at how many times it took joe to hit 10 s from the time he was in the 11s. I don't dyno I don't street drive. So all my tuning is done at the track. My tune is nowhere near what it should be.
Example my runs in sac I know I hit low 1.6 60' times. The car has 1.5s simply because it's still pulling timing through first gear. So my next outing (march 23rd) I plan on working on just that and work on getting my 60' to 330ft time down. It's where I'm losing the most time. I think what's happening is that when the car yanks timing it's flat lining my mph so it won't gain any more. Then I shift to second and it bogs to low. At least that's what my logs show and what I hear.
So I'm still working out bugs and building the car. If I keep at this like I plan, I promise you a new 14b number to chase.

) with what has been done now and we need to go drastic, I would certainly disagree. There are plenty of tricks that haven't been incorporated. There are power level matches with transmision matches. There are things like intercooler differences that haven't been totally explored. How about comp differences? How about head port/flow differences? How about suspension differences? Or tunes? In my mind THIS is where it gets fun. Trying to get more out of this. THIS IS WHEN YOU REALLY HAVE TO USE YOUR NOODLE AND RACING ABILITIES!




I see the comparison now. Maybe should've looked further into it. 