WFO-TSi
15+ Year Contributor
- 78
- 2
- Oct 22, 2003
-
Seattle,
Washington
I have done quite a bit of searching on spring rate selection. I have found a lot of useful information from some people with quite a lot of experience at tweaking the suspension of the 2G DSM for autocross. When soaking all of this in I always have a nagging thought in the back of my head..."How much of this applies to road racing?"
The closest road coarse to me is Pacific Raceways, and the surface of that track is hammered. I personally couldn't imagine running spring rates as high as some of those used by the members on this board. I hear a lot of talk from autocrossers about selecting spring rates that will help the car rotate. I am personally trying to increase the cars overall grip instead of unsticking the rear to help it oversteer.
Also, I have to wonder if it is possible to have too much negative camber in the front. For instance the Alignment FAQ for autocross purposes states that –2.5 degrees is recommended. My only concern is that at what point does adding negative camber to the front reduce the straight-line contact patch that I am relying on while slowing down from triple digit speeds?
So my overall question is this...How much of what applies to making a fast autocross car applies to making a fast road coarse car?
The closest road coarse to me is Pacific Raceways, and the surface of that track is hammered. I personally couldn't imagine running spring rates as high as some of those used by the members on this board. I hear a lot of talk from autocrossers about selecting spring rates that will help the car rotate. I am personally trying to increase the cars overall grip instead of unsticking the rear to help it oversteer.
Also, I have to wonder if it is possible to have too much negative camber in the front. For instance the Alignment FAQ for autocross purposes states that –2.5 degrees is recommended. My only concern is that at what point does adding negative camber to the front reduce the straight-line contact patch that I am relying on while slowing down from triple digit speeds?
So my overall question is this...How much of what applies to making a fast autocross car applies to making a fast road coarse car?
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